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Female character model

This is a character that I made.
I used 3ds max to create a base model which was imported into Zbrush to sculpt the overall body until I was happy with he results. I then textured and imported back into 3ds max to create a low poly model and mapped it.

Low poly head and hand, showing the knuckles and finger nails

Low poly head and hand, showing the knuckles and finger nails

Low poly, view of the belly

Low poly, view of the belly

High poly, perspective view of the character

High poly, perspective view of the character

High poly, rear view of the character

High poly, rear view of the character

High poly, front view of the character

High poly, front view of the character

High poly, rear view.

High poly, rear view.

High poly, back view

High poly, back view

High poly, chest view.

High poly, chest view.

High poly, abdomen and groin.

High poly, abdomen and groin.

High poly, close up of the side view

High poly, close up of the side view

High poly, view of the knees

High poly, view of the knees

High poly, back of the knee joint

High poly, back of the knee joint

High poly, perspective view of the feet

High poly, perspective view of the feet

High poly, view of the characters palm and underside of the foot

High poly, view of the characters palm and underside of the foot

High poly, head and side view

High poly, head and side view

Texture for the character

Texture for the character

Character map for character

Character map for character

Character map for character

Character map for character